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Kirk Woolford wrote a new blog post:
Improving Motion Capture Import & Workflow 1 year ago · View
ABSTRACT Motion capture animation is both faster and at times more realistic than a human animator, but it can hard to work with, for a variety of reasons. While Blender has had BVH import (a popular format for mocap data) for a while, it lacks tools to deal with this type of data properly. My [...]
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Kirk Woolford wrote a new blog post:
MCML: Motion Capture Markup Language 1 year, 1 month ago · View




